#include "ImageBuffer.hpp"

void Lumine::ImageBuffer::Create(vk::DeviceSize size)
{
    auto usage = vk::BufferUsageFlagBits::eTransferSrc;
    auto properties = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent;
    createBuffer(size, usage, properties, buffer, bufferMemory);
}
